Cover by Simon Davis.
A wraparound piece of loveliness from Mr Davis. The greens are
fantastic and I like the giants in the background. However in the iPad
app there is no way of stitching the two pages together which seems like
a major problem and one that should be so easy to fix. I want to be
able to turn the pad to landscape and see the full cover but at the
moment the pages are split at either end of the Prog. Time to reprogram
one of the droids, Tharg!
Judge Dredd: Shooters Night part 4 by John Wagner, John McCrea, Chris Blythe and Annie Parkhouse
Wagner
wraps up the tale and the full horror of the shooters' conspiracy is
realised. McCrea and Blythe do fantastic work with more expert
storytelling and I look forward to more from them soon.
Dredd's
guilt level continues to grow and grow. He has so much on his
conscience by this stage and here he adds to it with the consequences of
a single question that he didn't ask. The young Dredd was always
convinced of the rightness of his actions but old Joe increasingly
questions himself and the system he represents. Can a Judge feel guilt
at the same time as determining the guilt or innocence of those they
judge? It's an interesting dilemma for a character who was once compared
to an emotionless robot. Dredd's 'wool-gathering' moments seem to be
all about the decisions he has made in the past. Put him in a
straight forward action setting like Matt Smith's "Badge" in the Free
Comic Book Day issue, or the night club shooting in the first episode of
this story and he is as swift and resolute as ever in his actions. But
once he is off the streets and stalking the corridors of the Hall of
Justice his mind turns to the past.
Some
decisions he can reverse, most notably his stance over the Mutant
issue, but he can never go back on his actions in the Apocalypse war, or
those during the Day of Chaos, or even his conversation with the
psychiatrist in Shooters Night. Joseph Dredd is in a perilous position
as he ponders his past and his future. Coming up next is Michael
Carroll's heavily trailed Trauma Town which asks whether the toughest
law man around is losing his mind. Unusually Wagner seems to have helped
set this up with his unrelenting ramping up of the pressure on Dredd.
Last thought: is Hershey suffering from an attack of the Vapors?
Indigo Prime: Perfect Day part 3 by John Smith, Lee Carter and Simon Bowland.
Wikipedia
tells me that Indigo Prime has been appearing in the pages of 2000AD
since 1988 and that means the appearance of Major Kurtz Arcana pre-dates
the Marvel Ultimates version of Nick Fury by 12 years. Still a bit of a
jolt to see his scarred and patched bald visage in this story though.
I'm not quite sure where this story is going but the visuals are
fantastic. As ever 2000AD has to sell pre-existing stories to new
readers and there is enough intrigue here to get me on board for more.
Slaine: A Simple Killing part 9 by Pat Mills, Simon Davis and Ellie De Ville
Slaine
battles the jolly green giant (are we allowed to say that in a 2000AD
review?) while the bad guys discuss their doctoral theses. Strangely the
action sequences are rather static with Davis' beautiful images not
really conveying a sense of motion as the giant tastes BrainBiter and
falls. Still my favourite Slaine story ever but possibly as I have so
little to compare it with.
Tharg's 3rillers: Colony part 3 by Kek-W, Vince Locke, Adam Brown and Ellie De Ville
It
started as Ivan Denisovich and it finishes as The Thing. Stealing from
the best is no sin but their needs to be something original in there as
well. This 3riller has been the Prog's dud for the last 3 weeks. Let's
see what replaces it.
Outlier part 9 by T.C.Eglington, Karl Richardson and Annie Parkhouse.
It
turns out there is something that can slow Caul down, but nothing that
can stop the villainy of Ramona. Still bothers me that we've seen no
more of Carcer's interesting visual abilities. The art is fine apart
from one image of Caul on the second page that looks a bit rushed.
Pick of the Prog is Dredd for raising those questions about the great man's mind.
No comments:
Post a Comment